Holy War Chess: The BYU–Utah Rivalry, Played Out on a Chessboard
Holy War Chess is the annual Weak Things game: free Blue vs. Red rivalry chess with brick fans, trash talk…
Captain Moroni is your king. Abish is your queen. Your pawns are the Stripling Warriors, and across the board a Gadianton robber is waiting to take one of them.
Book of Mormon Chess is a free chess game where every piece is a person from the Book of Mormon. It plays like real chess. But when one piece captures another, the game pauses to tell you who they were, what they did and what happened to them, with the verses to read. Then it asks one question: how can we liken this to our own lives?
This guide shows every part of the game with screenshots: the setup, the 80 characters in realistic and brick art, the 12 pawn groups, the story panels, and Family Play on phones. It also looks at the doctrine behind the stories, what research says about stories and games, and a short peek at how it was built.

Book of Mormon Chess at a glance
Chess is a game of two sides, hard choices and consequences. So is the Book of Mormon. Lehi taught his son Jacob that this is how life works:
“For it must needs be, that there is an opposition in all things.” (2 Nephi 2:11)
Lehi went on to teach that God gave us the power to “act for” ourselves, and that we are “free to choose liberty and eternal life, through the great Mediator of all men, or to choose captivity and death” (2 Nephi 2:16, 27). Every chess move is a small choice with a result. In this game, each of those choices opens a real story about people who made choices of their own, good and bad, and lived with the results.
The Book of Mormon is also full of strategy. Captain Moroni fortified cities, armed his people with breastplates and shields, and raised the title of liberty. Mormon wrote that “if all men had been, and were, and ever would be, like unto Moroni, behold, the very powers of hell would have been shaken forever” (Alma 48:17). It seemed natural to put him on a chessboard.
There is one more reason. Many families already have a chess set in the closet. This game turns a game you know into scripture study without anyone noticing it was a lesson.
Open Book of Mormon Chess on a phone, tablet, laptop or TV. The setup screen asks a few questions:

With Let me choose, you tap a piece and pick a character for it: a king, a queen, two rooks, two bishops and two knights. Each character can be used once. The queen must be a woman, so your queen might be Sariah, Abish, the queen who believed Ammon, or the mother of the Stripling Warriors. Tap Read the story on any card before you choose, or tap Fill the rest at random when you are ready to play.

Every character stands on a base. The base is the chess piece: a crown for the king, a tower for the rook, a horse for the knight. The character on top tells the story. That means Nephi can be a bishop in one game and a knight in the next, and the rules never change.

Tap a piece to see where it can move, then tap the square. The game follows all the rules of chess, including castling, en passant and pawn promotion. Undo takes back a move, Flip turns the board around, and Figures hides the characters if you want to see plain pieces.


Record Keeper is the heart of the game. Every time a piece is captured, the game pauses and opens two cards side by side:

The name comes from Nephi, who wrote: “I did liken all scriptures unto us, that it might be for our profit and learning” (1 Nephi 19:23). The “And thus we see” line follows Mormon’s habit of stopping a story to point out the lesson, as he did in Helaman 3:27–29: “Thus we may see that the Lord is merciful unto all who will, in the sincerity of their hearts, call upon his holy name.”
A few examples of the questions in the game:
The stories are honest about both sides. Red pieces are not cartoon villains. Their cards show where pride, secret combinations and flattery led, and several stories show how people who once fought the Nephites later changed. Zeezrom, Corianton, Alma the Younger and Lamoni’s father all play for Blue, because their stories end in repentance.
Sometimes you just want to finish the game. Tap Stories on in the toolbar, or Turn stories off under any story, and the game keeps going as regular chess. Tap it again to bring the stories back. You never lose your place.

There are 80 named characters in the game, from Lehi in the first chapter of 1 Nephi to Moroni at the end of the record. 56 play for Blue and 24 play for Red. Ten of them are women, and eight are representative figures who stand for a group of people the record describes but does not name, such as a Nephite mother or an Anti-Nephi-Lehi convert.


Pawns are groups, not single people. Each side chooses one of six groups to fill its eight pawns. Blue can field the Stripling Warriors, who “never had fought, yet they did not fear death” (Alma 56:47) and of whom “there was not one soul ... who did perish” (Alma 57:25), Captain Moroni’s soldiers, the united Nephites, the people of Alma, converted Lamanites or the Jaredite families. Red chooses from the Gadianton Robbers, the Amlicites, the king-men, the Amulonites, the Zoramites or Akish’s secret band.

Younger players often love the second art style. Tap Brick and every character turns into a toy-brick figure, with the same colors, armor and props. The game is exactly the same; only the look changes. You can switch styles in the middle of a game.




| Mode | Who | How it works |
|---|---|---|
| Computer | 1 player | Easy makes friendly mistakes. Medium thinks three moves ahead. Hard thinks four moves ahead and checks every exchange of pieces. |
| 2 players | 2 people, 1 device | Pass the phone or tablet, or sit across from each other with a laptop. |
| Family Play: 1 vs 1 | 2 people, 2 phones | The host creates a game and the other player scans the code. Each person moves on their own phone. |
| Family Play: Teams | 3 or more | Everyone joins Blue or Red. Each turn, the game picks someone on that team at random to make the move, so everyone gets a turn. |
| Record Keeper or Quick Play | Any mode | Stories after captures, or regular chess. Switch any time. |
Family Play works like a family game show. Put the game on a TV or laptop, choose Family Play, pick 1 vs 1 or Teams, and tap Create game. A four-letter code and a QR code appear. Everyone scans the code with their phone camera, types a name and picks a team. The host can move people between teams, shuffle the teams, or deal new characters before starting.

In Teams, the game picks a teammate at random for each move and tries not to pick the same person twice in a row. The phone of the person whose turn it is says Your turn!, and everyone else sees who is moving. If someone puts their phone away, the game moves on to another teammate, and the host can tap Pick someone else at any time.


When a piece is captured, the story appears on the TV and on every phone at the same time. Read it together, talk about the question, and the host taps Keep playing when everyone is ready.

Here is a simple 30-minute plan for family home evening, a youth activity or a seminary review day.
Tips for different ages:
Play Book of Mormon Chess free
| Named characters | 80 (56 Blue, 24 Red) |
| Women among them | 10 (any of them can be a queen) |
| Pawn groups | 12 (6 per side) |
| Art styles | 2: realistic and brick, 184 character and pawn images |
| Chess bases | 12 (6 pieces in Blue and Red) |
| Story words | about 3,700 in the character and pawn stories |
| “What happened to them” endings | 86 |
| “And thus we see” lessons | 92, one for every character and pawn group |
| Liken the Scriptures questions | 116 |
| Scripture links | 292, across 14 of the 15 books of the Book of Mormon |
| Most-linked book | Alma, with 61 links in the stories |
| Computer levels | 3: Easy, Medium (3 moves ahead), Hard (4 moves ahead) |
| Ways to play | 5: computer, 2 players, Family Play 1 vs 1, Family Play Teams, and Record Keeper or Quick Play in any of them |
| Cost | Free, no app, no login |
Possible starting lineups are practically endless. With 8 possible queens and 55 other characters for the remaining seven pieces, Blue alone has more than 8 trillion possible lineups, so no two family nights have to look the same.
We designed the game around stories for a reason. Researchers who combined the results of dozens of studies found that people understand and remember stories better than plain explanations:
What about chess itself? The honest answer is that chess is good fun, but not a magic brain booster:
So we don’t promise smarter kids. We do think the time together matters. In a 2025 study in Family Relations, children, parents and grandparents described board games as a way to spend time together and pass on values and life experiences. 24 of the 30 people interviewed talked about time together. That is exactly what Book of Mormon Chess is for.
The Church’s 2028 Come, Follow Me study guide for the Book of Mormon puts it simply: “The home is the ideal place to learn the gospel.” A game night can be part of that.
Alma told his son Helaman that “by small and simple things are great things brought to pass” (Alma 37:6). A chess game is a small thing. A two-minute story and one honest question after a capture is a simple thing. Over many family nights, children who know Abinadi, Abish, Teancum and Samuel the Lamanite by name will read the Book of Mormon differently.
Our store is named for another verse: “I give unto men weakness that they may be humble … then will I make weak things become strong unto them” (Ether 12:27). Many of the strongest pieces in this game started out weak: a young Nephi, a Lamanite servant named Abish, 2,000 young sons who had never fought. That is a lesson worth playing over and over.
Book of Mormon Chess runs entirely in the web browser. The chess rules come from chess.js, a well-known open-source library, and the QR codes come from the open-source qrcode-generator library. Everything else was written for this game:
The hardest part was not the chess. It was the stories: keeping each one short enough to read during a game, accurate to the verses, and kind to younger players, and writing a question for each one that a family could actually talk about.
Three short pieces: how a capture opens a story, the rule that keeps lineups fair, and how Family Play picks the next teammate to move. Lightly trimmed for reading.
// 1. Every capture becomes a story. When a move takes a piece,
// the game opens both characters: the one captured and the victor.
function storyFor(info) {
if (state.play !== 'story') return; // Quick Play skips stories
const g = state.game, { mv, uid, capUid } = info;
if (g.isCheckmate()) {
const kSq = g.board().flat()
.find((p) => p && p.type === 'k' && p.color === g.turn()).square;
openStory(uid, mv.piece, state.ids[kSq], 'k', 'mate');
} else if (capUid) {
openStory(uid, mv.promotion || mv.piece, capUid, mv.captured, 'capture');
}
}
// 2. Lineup rule: a character plays for one side, and the queen is a woman.
export function allowed(id, slot, side) {
const c = CHARACTERS[id];
if (!c || c.side !== side) return false;
if (slot === 'Q' && !c.female) return false;
return true;
}
-- 3. Family Play teams: the server picks who moves next, at random,
-- from teammates who are online, and avoids repeating the last mover.
select pid into m from bc_players
where code = p_code and team = side and not kicked
and last_seen > now() - interval '25 seconds'
order by (pid = prev), random()
limit 1;
Yes. It is free to play in a web browser, with no app, no account and no login.
It helps, but the game only lets you make legal moves and highlights where a piece can go. Start on Easy against the computer, or play 2 players on one device with someone who knows the rules.
80 Book of Mormon characters: 56 on the Blue team and 24 on the Red team. Twelve groups, such as the Stripling Warriors and the Gadianton Robbers, fill the pawns. You choose who plays each piece, or let the game deal them at random.
Record Keeper pauses after every capture to tell the stories of both characters, with scripture links and a Liken the Scriptures question. Quick Play is regular chess with the same characters and no pauses. You can turn stories on or off at any time without ending the game.
Open the game on a TV or laptop, choose Family Play, then 1 vs 1 or Teams, and tap Create game. Everyone scans the QR code or types the four-letter code. In Teams, the game picks a teammate at random to make each move.
Each story was written from the Book of Mormon and links to the verses it comes from, 292 scripture links in all. A few figures, like a Nephite mother or a Lamanite daughter, represent groups of people rather than one named person. The art is an artist's imagining.
No. Weak Things made it independently. It is not an official product of The Church of Jesus Christ of Latter-day Saints.
Play Book of Mormon Chess free
Book of Mormon Chess is an independent game made by Weak Things, a small family business. It is not an official product of The Church of Jesus Christ of Latter-day Saints. Scripture quotations are from the Book of Mormon at ChurchofJesusChrist.org. Character art is an artist’s imagining. Found a mistake? Tell us.
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