Journal /  Come Follow Me 2027

New Testament Chess: A Free Family Game About the Witnesses of Christ

25 min read

New Testament Chess title screen with brick-style pieces on a seaside chessboard

Peter is your king. Mary Magdalene is your queen. Your pawns are the shepherds who heard the angels, and across the board a crowd of moneychangers is waiting to take one of them.

New Testament Chess is a free chess game where every piece is a person from the New Testament. It plays like real chess. But when one piece captures another, the game pauses to tell both stories, with the verses to read, a short lesson and one question: how does this apply to me?

This guide shows every part of the game with real screenshots: setup, all 101 characters and 12 pawn groups, realistic and brick art, the capture stories and Family Play on phones. It also shows how to use the game with each week of Come, Follow Me 2027, which studies the New Testament. And it suggests some new conversations the game can start at home and in class.

New Testament Chess title screen with brick-style pieces on a seaside chessboard
The New Testament Chess title screen. The counter at the top shows how many games families have played.

New Testament Chess at a glance

  • What it is: a free chess game with New Testament characters as the pieces
  • Characters: 101 (81 Blue, 20 Red), plus 12 pawn groups, in realistic and brick art
  • Ways to play: against the computer (Easy, Medium, Hard), 2 players on one device, or Family Play on phones (1 vs 1 or Teams)
  • Two modes: Witness (a story after every capture) and Quick Play (regular chess). Switch any time.
  • Made for: families, Primary and youth classes, seminary, and anyone studying Come, Follow Me in 2027
  • Cost: free, with no app and no login
  • Play it: weakthings.com/pages/new-testament-games?view=nt-chess

Contents

  1. A game about witnesses
  2. How to play
  3. Witness stories, and when the scriptures stop talking
  4. Every piece on the board
  5. New conversations this game opens
  6. Realistic or brick, and the art rules
  7. Family Play on phones
  8. Using it with Come, Follow Me 2027
  9. In a classroom or seminary
  10. By the numbers
  11. Questions people ask

A game about witnesses

Before He ascended, Jesus gave His apostles one job:

“ye shall be witnesses unto me both in Jerusalem, and in all Judæa, and in Samaria, and unto the uttermost part of the earth” (Acts 1:8)

That word is the heart of this game. Almost everyone on the Blue side saw, heard or felt something about Jesus Christ and then told someone. That is why the story mode is called Witness. Here are some of them:

  • Mary heard the angel’s message and answered, “Behold the handmaid of the Lord; be it unto me according to thy word.” (Luke 1:38). Later she “kept all these things, and pondered them in her heart” (Luke 2:19).
  • The shepherds were “keeping watch over their flock by night”. After they found the baby, “they made known abroad the saying which was told them concerning this child” (Luke 2:8, 17). They are a whole pawn group.
  • Simeon held the baby in the temple and said, “For mine eyes have seen thy salvation” (Luke 2:30). Anna “spake of him to all them that looked for redemption in Jerusalem” (Luke 2:38).
  • Andrew found his brother and said, “We have found the Messias” (John 1:41).
  • The women of Galilee followed Jesus and “ministered unto him of their substance” (Luke 8:3). They are another pawn group.
  • Mary Magdalene was the first to bring the news of the Resurrection: she “came and told the disciples that she had seen the Lord” (John 20:18).
  • Thomas said, “My Lord and my God.” (John 20:28).
  • Peter and John told the council, “For we cannot but speak the things which we have seen and heard.” (Acts 4:20).
  • Stephen said, “Behold, I see the heavens opened, and the Son of man standing on the right hand of God.” (Acts 7:56).
  • Paul began as an enemy of the Church. On the road to Damascus he asked, “Lord, what wilt thou have me to do?” (Acts 9:6).

Matthias was chosen to be “a witness with us of his resurrection” (Acts 1:22). Paul wrote that the risen Lord “was seen of above five hundred brethren at once” (1 Corinthians 15:6). John put it this way:

“That which we have seen and heard declare we unto you” (1 John 1:3)

The letter to the Hebrews calls the faithful “so great a cloud of witnesses” (Hebrews 12:1). That is a good way to picture the Blue side: 81 people, plus whole groups of believers, who each knew something about Him.

There is one more thing to notice. Jesus Christ is not a piece on the board, and the game never shows Him. Every story points to Him, but no one moves Him around a board or captures Him. More on that in the art rules.

How to play

1. Choose how you want to play

Open New Testament Chess on a phone, tablet, laptop or TV. The setup panel asks a few questions:

  • How to play: Witness (a story after every capture) or Quick Play (regular chess).
  • Opponent: Computer, 2 players on one device, or Family Play on phones.
  • You play: Blue (moves first) or Red.
  • Level: Easy, Medium or Hard against the computer.
  • Art style: Realistic or Brick.
  • Characters: Let me choose or Pick at random.
  • Pawns: pick a pawn group for each side.
New Testament Chess setup screen with Witness and Quick Play options
The setup panel. Witness mode, the computer and realistic art are selected.

2. Pick who plays each piece

With Let me choose, you tap a piece (king, queen, rooks, bishops, knights) and choose a character for it. Each card shows the character, a short role and a few traits, and you can open the story before you decide. Each character can be used once, and the queen must be a woman. Tap Fill the rest at random if you only care about one or two pieces. Meet the characters on the setup panel lists everyone, with their stories, before you play.

The pieces do not have fixed jobs. The base under a character decides how it moves, so Peter can be a king in one game and a knight in the next.

Choosing Blue characters for each chess piece in New Testament Chess
Choosing the Blue king. Mary, Joseph and Elisabeth come first.
Meet the characters list with pawn groups and their stories
Meet the characters, starting with the six Blue pawn groups.

3. Play

It is regular chess. Tap a piece to see where it can go, then tap a square. The game only allows legal moves, so younger players can learn as they go. Buttons above the board let you turn stories on or off, undo, flip the board, hide the figures (so you see plain chess pieces) and switch art styles.

New Testament Chess board in realistic and brick art styles
The same opening position in realistic art (left) and brick art (right). These two games dealt different characters at random.

Witness stories, and when the scriptures stop talking

In Witness mode, every capture opens a story panel for both characters. Each one has four parts:

  • Their story: who they were and what they did, written from the King James Version, with links to the verses.
  • What happened to them: how their story ended, if the scriptures tell us.
  • Go, and do thou likewise: a one-line lesson. The words come from the end of the parable of the Good Samaritan, where Jesus said, “Go, and do thou likewise.” (Luke 10:37).
  • Liken it to your life: one question to talk about before the next move.
A Witness story after Aquila captures the Daughter of Herodias
A real capture from our test game: the Blue bishop, Aquila, takes the Red knight, the Daughter of Herodias. The left panel tells her story, the right panel tells his, with the lesson and question below.

Here is something families notice quickly. For most characters, the “What happened to them” line says something like “The New Testament does not tell us how Zacharias’s story ended.” That is true. The scriptures tell us how about a fifth of these people’s stories end. The rest walk off the page.

That honest gap is a good place to start talking. We do not know what the man born blind did for the rest of his life. We do know what he said: “one thing I know, that, whereas I was blind, now I see” (John 9:25). Most of us will not be written about either. Our part is the same: tell what we know.

Talk about it

  • When the scriptures do not tell us how someone’s story ended, what do you hope happened to them? Why?
  • If someone wrote one verse about you, what would you want it to say?
  • Jesus told Thomas, “blessed are they that have not seen, and yet have believed” (John 20:29). How can someone who has never seen Jesus be a witness of Him?

Turn stories off any time. The Stories on button above the board (or Turn stories off inside a story) switches to Quick Play without ending the game. Turn them back on when you want to talk again. In Family Play, the host controls this switch.

A Witness story in brick style after Zacharias captures Barabbas
The same story panels in brick style: Zacharias, a Blue bishop, captures Barabbas.

Every piece on the board

There are 101 characters: 81 on the Blue side and 20 on the Red side. Thirty-one of them are women (27 Blue, 4 Red), and any of them can be a queen. Twelve groups fill the pawns. Every entry links to its first scripture.

Blue: 81 characters

The Christmas witnesses (7)

  • Mary, Mother of Jesus: Mother of Jesus; chosen handmaid of the Lord (Luke 1:26–38)
  • Joseph, Husband of Mary: Carpenter; protector of the holy family (Matthew 1:18–25)
  • Elisabeth: Mother of John the Baptist; faithful witness (Luke 1:5–7)
  • Zacharias: Temple priest; father of John the Baptist (Luke 1:5–25)
  • Simeon: Devout man who waited for the Messiah (Luke 2:25–35)
  • Anna the Prophetess: Prophetess who served in the temple (Luke 2:36–38)
  • The Wise Men: Seekers from the east who followed the star (Matthew 2:1–12)

The Twelve, and Matthias (12)

Disciples and friends of Jesus (11)

  • Mary Magdalene: Devoted follower; first witness of the risen Lord (Luke 8:1–3)
  • Martha: Servant and believer (Luke 10:38–42)
  • Mary of Bethany: Disciple who chose the good part (Luke 10:38–42)
  • Lazarus: Friend of Jesus raised from the dead (John 11:1–44)
  • Nicodemus: Pharisee who came by night and later honored Jesus (John 3:1–21)
  • Joseph of Arimathea: Counselor who gave his tomb (Luke 23:50–53)
  • Zacchaeus: Chief publican who changed his life (Luke 19:1–10)
  • Joanna: Disciple who supported Jesus and visited the tomb (Luke 8:1–3)
  • Susanna: Disciple who ministered to Jesus (Luke 8:1–3)
  • Salome, Mother of James and John: Mother of two apostles who stayed near the cross (Matthew 20:20–28)
  • Pilate's Wife: Roman noblewoman who warned Pilate (Matthew 27:19)

People Jesus healed, lifted and taught (15)

  • Blind Bartimaeus: Blind man who cried out and was healed (Mark 10:46–52)
  • Jairus: Synagogue ruler who pleaded for his daughter (Mark 5:22–24)
  • Daughter of Jairus: Twelve-year-old girl raised to life (Mark 5:35–43)
  • Woman Who Touched His Hem: Woman healed by faith (Mark 5:25–34)
  • Woman at the Well: Samaritan woman who became a witness (John 4:5–42)
  • Widow Who Gave Two Mites: Poor widow who gave all she had (Mark 12:41–44)
  • Widow of Nain: Mother whose son was raised (Luke 7:11–17)
  • Woman Who Anointed His Feet: Woman who loved much and was forgiven (Luke 7:36–50)
  • Peter's Mother-in-Law: Healed and immediately served (Mark 1:29–31)
  • Syrophoenician Woman: Gentile mother with persistent faith (Mark 7:24–30)
  • Man Born Blind: Healed man who bore bold testimony (John 9:1–38)
  • The Grateful Samaritan Leper: The one of ten who returned to give thanks (Luke 17:11–19)
  • Man Let Down Through the Roof: Paralyzed man healed and forgiven (Mark 2:1–12)
  • Man from the Tombs: Healed man sent home to tell others (Mark 5:1–20)
  • Centurion of Capernaum: Roman officer of great faith (Matthew 8:5–13)

At the cross (3)

  • Simon of Cyrene: Man who carried the cross (Mark 15:21)
  • The Penitent Thief: Man who turned to Jesus at the end (Luke 23:39–43)
  • Centurion at the Cross: Roman officer who testified (Matthew 27:54)

The early Church in Acts (22)

  • Paul: Apostle and missionary, converted on the road to Damascus (Acts 9:1–22)
  • Barnabas: Son of consolation; missionary companion (Acts 4:36–37)
  • Stephen: Disciple full of faith whose face shone (Acts 6:5–15)
  • Philip the Evangelist: Missionary who taught the Ethiopian (Acts 8:5–8)
  • The Ethiopian Treasurer: Court official baptized on the road (Acts 8:26–39)
  • Ananias of Damascus: Disciple who obeyed and blessed Saul (Acts 9:10–18)
  • Cornelius: Gentile centurion who prayed and was baptized (Acts 10:1–8)
  • Dorcas (Tabitha): Disciple full of good works, raised by Peter (Acts 9:36–42)
  • Rhoda: Young woman who heard Peter at the gate (Acts 12:12–16)
  • Mary, Mother of John Mark: Opened her home for prayer (Acts 12:5)
  • John Mark: Missionary companion who became profitable (Acts 13:13)
  • Silas: Missionary who sang in prison (Acts 16:19–34)
  • Lydia: Seller of purple and first European convert (Acts 16:13–15)
  • The Philippian Jailer: Jailer who asked what must I do to be saved (Acts 16:25–34)
  • Priscilla: Tentmaker and teacher of the gospel (Acts 18:1–3)
  • Aquila: Tentmaker and teacher with his wife (Acts 18:1–3)
  • Apollos: Eloquent teacher who was teachable (Acts 18:24–28)
  • Damaris: Woman of Athens who believed (Acts 17:32–34)
  • Eutychus: Young man restored after falling from a window (Acts 20:7–12)
  • Sergius Paulus: Roman deputy who believed (Acts 13:6–12)
  • Gamaliel: Pharisee teacher who counseled restraint (Acts 5:34–40)
  • Agabus: Prophet who warned of famine and danger (Acts 11:27–30)

Names from the letters (11)

Red: 20 characters

Red pieces are people who made a wrong choice in a particular moment. They do not stand for whole nations, religions or families. More on that below.

Rulers (6)

  • Herod the Great: King of Judea who feared the newborn king (Matthew 2:1–8)
  • Herod Antipas: Ruler of Galilee who imprisoned John and mocked Jesus (Mark 6:14–28)
  • Herodias: Wife of Herod Antipas who held a grudge against John (Mark 6:17–24)
  • Daughter of Herodias: Young woman who asked what her mother told her (Mark 6:22–28)
  • Herod Agrippa I: King who killed James and imprisoned Peter (Acts 12:1–4)
  • Pontius Pilate: Roman governor who found no fault yet gave in (John 18:28–38)

At the betrayal and the trials (6)

Against the early Church (8)

The pawns: 12 groups

Each side picks one pawn group, so all eight pawns share a story. When a pawn is captured, the story panel tells about the whole group.

Blue pawn groups (6)

Red pawn groups (6)

New conversations this game opens

Putting 101 people next to each other on one board shows patterns that are easy to miss when you read one chapter a week. Here are six worth talking about.

1. Same name, different choice

Look at the names on both sides:

  • Two men named Judas. Judas Iscariot is on Red. Judas Thaddeus is on Blue. John even makes the difference clear: “Judas saith unto him, not Iscariot” (John 14:22).
  • Three men named Ananias. Ananias of Damascus (Blue) obeyed the Lord and blessed Saul. Ananias who lied about his gift (Red) and Ananias the high priest who had Paul struck (Red) made other choices.
  • Four men named Simon. Simon Peter, Simon the Zealot and Simon of Cyrene are Blue. Simon the Sorcerer, who tried to buy the power of God, is Red.
  • One household, two sides. Pontius Pilate is Red. His wife is Blue. She sent him a message: “Have thou nothing to do with that just man” (Matthew 27:19).

A name, a family or a job never decides the side. A choice does.

2. Red is a choice, not a people

It would be easy to read the New Testament as “the Romans and the religious leaders against the disciples.” The board does not let you. Three Roman centurions (at Capernaum, at the cross, and Cornelius) and the Roman deputy Sergius Paulus are all on Blue. So are Nicodemus, a Pharisee, and Gamaliel, the Pharisee who warned the council, “But if it be of God, ye cannot overthrow it” (Acts 5:39). The Red pieces are individuals at one moment, not whole groups of people. This matters when we talk about Jesus’ death, and it matches what He taught: “Love your enemies, bless them that curse you” (Matthew 5:44).

3. Can a Red piece become Blue?

Paul is on Blue. But “As for Saul, he made havock of the church” (Acts 8:3). If the game were set on the day Stephen died, Saul would be Red. Then the Lord called him “a chosen vessel unto me” (Acts 9:15), and Paul later wrote, “Christ Jesus came into the world to save sinners; of whom I am chief.” (1 Timothy 1:15).

He is not the only one. Zacchaeus stood up and said, “Behold, Lord, the half of my goods I give to the poor” (Luke 19:8). Matthew left his tax booth. The penitent thief asked, “Lord, remember me when thou comest into thy kingdom.” (Luke 23:42). Onesimus ran away and came back “Not now as a servant, but above a servant, a brother beloved” (Philemon 1:16). Even Peter, who denied Jesus three times, was told, “when thou art converted, strengthen thy brethren” (Luke 22:32).

Jesus said why He came: “For the Son of man is come to seek and to save that which was lost.” (Luke 19:10). In chess, a captured piece stays off the board. In the gospel, nobody has to stay Red.

4. The first witnesses were often women

The queen must be a woman, so every game asks you to choose one of 27 Blue women or 4 Red women. That rule turns into a lesson. Women were at the cross, at the tomb and first with the news. The Woman at the Well went into her city and said, “Come, see a man, which told me all things that ever I did: is not this the Christ?” (John 4:29). Lydia, Priscilla, Phoebe and Dorcas served the early Church, and Lois and Eunice taught Timothy his faith.

5. People with no names

Many Blue pieces have no name in the scriptures: the Woman Who Touched His Hem, the Widow Who Gave Two Mites, the Man Born Blind, the Grateful Samaritan Leper, the Centurion at the Cross. History forgot their names. The Lord did not. On the board, an unnamed widow can be your queen.

6. Choosing your king

When you choose your own pieces, you have to decide who leads. Some players will pick Peter or Paul. Others might pick someone surprising, like Simon of Cyrene or the Centurion at the Cross. Ask them why. The answer says a lot about what they think makes someone strong.

Talk about it

  • Which pair of characters with the same name surprised you most? What made the difference?
  • Who on the Red side do you think could have changed, if their story had kept going?
  • Pick one unnamed person on the Blue side. What do you think they told their family that night?
  • If you could choose only one person to be your king, who would it be, and why?

Realistic or brick, and the art rules

Every character and pawn group comes in two styles. Realistic looks like hand-painted figures. Brick looks like toy building bricks, which younger players love. Switch any time with the Brick style or Realistic style button above the board; the story panels switch too.

We followed a few rules for every piece of art in the game:

  • Jesus Christ is never a game piece, and He is never shown. He is not something to capture or trade. Every story points to Him instead.
  • No figure of Heavenly Father or Satan.
  • Angels appear only as light. There are no angel pieces.
  • Red pieces are individual choices, not whole peoples. No nation, faith or family is “the bad side.”
  • All the art is an artist’s imagining. Nobody knows what these people looked like.

Family Play on phones

Family Play puts the board on one big screen and the moves on everyone’s phone.

  1. On a TV or laptop, choose Family Play, then 1 vs 1 or Teams, and tap Create game.
  2. A four-letter code and a QR code appear. Everyone scans it, or taps Join a game and types the code, enters a first name or nickname and picks Blue, Red or Either.
  3. The host can tap a name to move someone to the other team, Shuffle teams, or deal New characters, then taps Start game.

In Teams, the game picks a teammate at random to make each move, so nobody hogs the board. Nicknames are deleted when the game ends.

Family Play lobby with a game code, QR code and Blue and Red teams
The Family Play lobby on the big screen, with the game code and QR code.
New Testament Chess on a phone: board, capture story and join screen
On a phone: the board, a capture story (Judas Thaddeus takes Ananias the High Priest), and the Join a game screen.

Family night in 3 steps

  1. Open the game on a TV or laptop. Choose Family Play, then Teams, then Create game.
  2. Everyone scans the code and joins Blue or Red. No accounts needed.
  3. Play and read. When a piece is captured, read both stories out loud and answer the Liken question before the next move.

Turn stories off near the end if the game gets close and everyone wants to finish.

Using it with Come, Follow Me 2027

In 2027, Come, Follow Me studies the New Testament, starting the week of December 28, 2026. That makes this the year New Testament Chess fits best. Our Come, Follow Me 2027 hub has a page for each of the 52 weeks with that week’s games, stories and printable sheets in one place.

A simple way to use the game each week: choose Let me choose and put that week’s people on the board. When one of them is captured, you have just reviewed the lesson. Here is where the characters show up in the 2027 schedule:

Week Reading Put these on the board
December 28–January 3 Matthew 1; Luke 1 Mary, Joseph, Elisabeth, Zacharias
January 4–10 Matthew 2; Luke 2 Shepherds of Bethlehem (pawns), Simeon, Anna, the Wise Men, Herod the Great
January 11–17 John 1 Andrew, Peter, Philip, Nathanael
February 1–7 John 2–4 Nicodemus, the Woman at the Well, the Moneychangers (pawns)
February 22–28 Matthew 8; Mark 2–4; Luke 7 Centurion of Capernaum, Man Let Down Through the Roof, Widow of Nain, Woman Who Anointed His Feet
March 1–7 Matthew 9–10; Mark 5; Luke 9 Matthew, Jairus and his daughter, Woman Who Touched His Hem, Man from the Tombs
March 15–21 Matthew 13; Luke 8; 13 Women of Galilee (pawns), Mary Magdalene, Joanna, Susanna
April 12–18 Matthew 18; Luke 10 The Seventy (pawns), Martha, Mary of Bethany
April 19–25 John 7–10 Man Born Blind
April 26–May 2 Luke 12–17; John 11 Lazarus, the Grateful Samaritan Leper
May 3–9 Matthew 19–20; Mark 10; Luke 18 Blind Bartimaeus, Salome
May 10–16 Matthew 21–23; Mark 11; Luke 19–20; John 12 Zacchaeus, the Moneychangers (pawns)
May 17–23 Joseph Smith—Matthew 1; Matthew 24–25; Mark 12–13; Luke 21 Widow Who Gave Two Mites
June 7–13 Luke 22; John 18 Judas Iscariot, Annas, Caiaphas, Pontius Pilate
June 14–20 Matthew 27; Mark 15; Luke 23; John 19 Simon of Cyrene, the Penitent Thief, Centurion at the Cross, Pilate’s Wife, Barabbas, Joseph of Arimathea
June 21–27 Matthew 28; Mark 16; Luke 24; John 20–21 Mary Magdalene, Peter, John, Thomas
June 28–July 4 Acts 1–5 Matthias, Early Saints of Jerusalem (pawns), Ananias and Sapphira, Gamaliel
July 5–11 Acts 6–9 Stephen, Philip the Evangelist, the Ethiopian Treasurer, Simon the Sorcerer, Paul, Ananias of Damascus, Dorcas
July 12–18 Acts 10–15 Cornelius, Rhoda, Mary the mother of John Mark, Herod Agrippa I, Barnabas, Disciples at Antioch (pawns), Sergius Paulus, Elymas
July 19–25 Acts 16–21 Lydia, the Philippian Jailer, Silas, the Bereans (pawns), Damaris, Priscilla and Aquila, Apollos, Sons of Sceva (pawns), Demetrius, Eutychus
July 26–August 1 Acts 22–28 Agabus, Ananias the High Priest, Tertullus
August 9–15 Romans 7–16 Phoebe (Romans 16)
September 20–26 Galatians James, Brother of the Lord (Galatians 1:19)
October 4–10 Philippians; Colossians Epaphras and Luke (Colossians)
October 18–24 1 and 2 Timothy; Titus; Philemon Timothy, Lois, Eunice, Titus, Philemon, Onesimus, Hymenaeus
November 8–14 James James, Brother of the Lord
November 22–28 1–3 John; Jude Diotrephes (3 John), Jude
November 29–December 5 Revelation 1–5 John the Beloved, Jezebel of Thyatira (Revelation 2)
December 20–26 Christmas Shepherds, Mary, Joseph, Simeon, Anna, the Wise Men

Through the year, the board changes the way the New Testament does:

  • The Gospels (January to June): build Blue from the Christmas witnesses, the Twelve and the people Jesus healed. Easter week and the weeks on the Atonement and Resurrection bring Mary Magdalene, Thomas and the witnesses at the cross.
  • Acts (July): the missionaries arrive: Stephen, Philip, Paul, Barnabas, Silas, Lydia and the Philippian jailer. Use the Early Saints of Jerusalem, Disciples at Antioch or the Bereans as pawns.
  • The letters (August to November): the names in the greetings and closings become pieces: Timothy and his mother and grandmother, Titus, Philemon and Onesimus, Phoebe, Epaphras and Luke.
  • Revelation (late November and December): John the Beloved on Blue and Jezebel of Thyatira on Red, then the Christmas witnesses again in the last week of the year.

In a classroom or seminary

  • Project the board and split the class into Blue and Red with Family Play Teams. Students join on their phones with the code; the game picks who moves each turn.
  • Read the capture out loud. Ask the Liken question, take two or three answers, then play on. A 15-minute game fits at the end of a lesson.
  • Build a lineup as a review. Give each group a reading block and have them choose eight characters from it, then explain their king and queen.
  • Use Quick Play for a reward day. The characters still show, but nothing stops the game.

For more ideas, see free seminary games for teachers, Seminary Showdown and the New Testament doctrinal mastery passages.

How it works section with Witness stories, Family Play and Pick your pieces
The How it works section under the game, with links to the Come, Follow Me 2027 hub and other games.

By the numbers

Characters 101 (81 Blue, 20 Red)
Women among them 31 (27 Blue, 4 Red); any of them can be a queen
Pawn groups 12 (6 per side)
Art styles 2, realistic and brick
Story words about 4,000 in the character and pawn stories
“What happened to them” endings from scripture 19; the rest honestly say the New Testament does not tell us
“Go, and do thou likewise” lessons 113, one for every character and pawn group
Liken questions 113
Scripture links 195, across 17 New Testament books
Most-linked book Acts, with 62 links
Computer levels 3: Easy, Medium, Hard
Ways to play computer, 2 players, Family Play 1 vs 1, Family Play Teams; Witness or Quick Play in any of them
Cost Free, no app, no login

With 27 possible Blue queens and 80 other characters for the remaining seven pieces, Blue alone has more than 400 trillion possible lineups. No two family nights have to look the same.

Games played and ratings. The counter at the top of the game page shows how many New Testament Chess games have been played. Under the game, you can rate it and leave a short note. Ratings help other families and teachers find it, and every note is read before it appears.

Why a chess game?

Chess is a game of two sides and real choices, and many families already know how to play. The New Testament is full of people deciding, often in one moment, which way to go. A capture is a natural pause to ask, “What did this person choose?”

New Testament Chess is built on the same engine as Book of Mormon Chess. It runs entirely in the web browser, with the rules handled by the open-source chess.js library and a small computer opponent written for these games. Family Play stores only nicknames, which are deleted when the game ends.

From the board to the closet

The games are free because the shirts aren’t. If your family loves the brick look, the Brick Collection puts our brick chess characters on socks and ties. For 2027, the youth theme is “Rejoice in Christ,” and our Rejoice in Christ shirts are made for it (read about the theme).

Questions people ask

Is New Testament Chess free?

Yes. It is free to play in a web browser, with no app, no account and no login.

Do I need to know how to play chess?

It helps, but the game only allows legal moves and shows where a piece can go. Start on Easy against the computer, or play 2 players with someone who knows the rules.

Who are the pieces?

101 New Testament characters: 81 on the Blue side and 20 on the Red side, plus 12 pawn groups such as the Shepherds of Bethlehem and the Moneychangers. You choose who plays each piece, or let the game deal them at random. The queen must be a woman.

Is Jesus Christ in the game?

No. Jesus Christ is never a game piece and is never shown. Every story points to Him, but no one moves or captures Him.

What is the difference between Witness and Quick Play?

Witness pauses after every capture to tell the stories of both characters, with scripture links, a Go, and do thou likewise lesson and a Liken question. Quick Play is regular chess with the same characters. You can switch at any time without ending the game.

How do we play as a family on phones?

Open the game on a TV or laptop, choose Family Play, then 1 vs 1 or Teams, and tap Create game. Everyone scans the QR code or types the four-letter code. In Teams, the game picks a teammate at random to make each move.

How does it fit Come, Follow Me 2027?

The 2027 course of study is the New Testament. Put each week’s people on the board with Let me choose, and use the Come, Follow Me 2027 hub for that week’s games, stories and printable sheets.

Is it accurate to the scriptures?

Each story was written from the King James Version and links to its verses on ChurchofJesusChrist.org, 195 links in all. When the New Testament does not say how a story ended, the game says so. The art is an artist’s imagining.

Is this an official Church game?

No. Weak Things made it independently. It is not an official product of The Church of Jesus Christ of Latter-day Saints.

Keep reading and playing

New Testament Chess is an independent game made by Weak Things, a small family business. It is not an official product of The Church of Jesus Christ of Latter-day Saints. Scripture quotations are from the King James Version of the Bible at ChurchofJesusChrist.org. Character art is an artist’s imagining. Found a mistake? Tell us.

The games are free because the shirts aren't. Shop shirts. Love God.

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